01 Aug

New Item: Stone of Agony

Today, we have a new item from one of our community members and moderators, Nintaku! This is an item I never thought would really “work” in a tabletop environment, but I’m glad he’s proven me wrong. We’re happy to present his write-up of the Stone of Agony, straight from the N64 era, below.

Secrets abound in the world. Whether put there deliberately or simply created by pure chance, the sheer amount of things hidden from the casual glance can give even the most ardent explorer a lifetime’s worth of nooks and crannies to peer into, always finding something new. What if you had a way to find these things easier? A dowsing rod for the hidden things? Some might want to exploit such a gift, but even gifts can be double-edged.

Art by Nintendo

The Stone of Agony is a hand-sized rock, carved into the shape of a rectangular block with the symbol of the Triforce as a cameo on its surface. Normally it does nothing, but under certain circumstances, it can reveal that which is hidden with a low rumble. The Stone needs life energy to fuel it, however, so using such a thing can be a curse if one relies on it too heavily.

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22 Jun

Trans in Tabletop

Introduction

June is LGBT Pride month! And Zelda games have often included subtle nods and inclusions of the LGBTQ+ experience – sometimes well, but often with missteps. 

As Reclaim the Wild is a tabletop game, where you are the story’s author, you have the opportunity to do better. Your table can be a safe haven for LGBTQ+ players, and you can include their story and have positive representation of them.

So in this article, we’re going to present advice of a different sort: ideas and encouragement for including characters and players of all types, but especially trans characters and players, in your Reclaim the Wild games. This article is split into two sections; first covering some general tabletop advice for including diverse experiences, and then dispensing advice specific to Reclaim the Wild and the trans experience.

This is a subject near and dear to my heart; while I am not trans, several of my friends are, and their contributions were essential to Reclaim’s development.

Check out the advice below!

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09 Jun

Equality & Inclusivity

We recognize that this is a very difficult and painful time, as people around the world grapple with the systemic inequality and injustice in the way people are paid, policed, and governed. We want Reclaim the Wild to be a safe, fun, and welcoming experience for everyone, and we hope it helps you escape the pressures of the outside world.

As such, we will continue doing everything we can to ensure everyone feels welcome and supported in our community. We believe every player deserves a seat at the gaming table, regardless of the color of their skin, their sexual orientation, their country of origin, how their brain works, how their body works, or their age – but only if they treat the other players at the table with respect. If you ever have questions or concerns, please reach out to reclaimthewildtabletop@gmail.com, or contact the Administrators or Moderators in our Discord channel.

In difficult times, games can be a way to recharge by enjoying some escapism with friends, or to gain catharsis by exploring and overcoming the obstacles we face in real life. We hope Reclaim the Wild, and this amazing community, can provide that to all of you. 

Thank you for playing with us,

– Elemental Knight,
Founder & Co-Developer

01 Jun

Tips for your First Session

One of the more common questions we hear from newcomers to the Reclaim the Wild community is, “What should I do for my first session?” Novice GMs are often overwhelmed with thoughts of grand designs, and cowed by the great GM’s they’ve watched or played with in the past.

Today, we’re going to take a break from creating new Reclaim the Wild content, to help you create yours – and discuss some tips for preparing and running your first session.

Check it out below!

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20 Apr

Version 2.00

It’s been a long time coming, but here we are.

Over the past half-year-plus, we’ve gone through the rules with a fine-toothed comb, working to improve nearly everything. We’ve taken a lot of feedback big and small into account with version 2.00, and no portion of the rules has been forgotten!

In fact, we’ve taken so much feedback into account, we weren’t able to fit all of the patch notes in the Core Rulebook itself. Hence, what you’ll find below is the ‘full’ patch notes; the changelog in the Core Rulebook itself is the ‘abbreviated’ version.

As ever, you can download the latest version of the rules here or here. Let us know what you think of the changes on our Discord – as ever, we are open to feedback.

Check out the full list of changes below!

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