08 Jun

Version 2.03

It’s been a busy few months, but here is the final update made with EK’s direct involvement, and the first update where I personally implemented the majority of the changes.

Here are some highlights:

  • A rework of the Hand and Belt slots.
  • The benefits of Cultural Monuments have been standardized and systematized, with the use of the terms Profit Boost, For-Profit, and Non-Profit.
  • Cooking Fixtures have been properly defined, rather than simply referred to.
  • Pickpocket has been buffed.
  • Daruk’s Protection has been reworked.

You can download the new rules here or here, as always. And also as always, we’d love to hear your feedback!

Catch the full changelist below!

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01 Mar

New Item: Sheikah Slate

Art by Nintendo

The Sheikah Slate is a versatile tool in Breath of the Wild, providing all sorts of benefits: from taking photos to providing a map, casting spells to teleporting across Hyrule, it’s almost too good to be true! And in many ways, it was. But now, so long after the debut of Reclaim the Wild, we can provide a (somewhat) balanced way of having Sheikah Slates in tabletop!

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20 Oct

Expand Your Armory: Expressive Weapons

Music has a long and storied place in the Zelda franchise. It usually doesn’t get much use within battle, though Hyrule Warriors show just how deadly musicians can be!

Art by Omega Force and/or Team Ninja

Whether to covertly assassinate a royal official, or to protect others, or just for the sheer ?????, plenty of instruments have been weaponized over the course of Hyrule’s history. Click to read more about Expressive weapons!

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15 Sep

New Weapon Enchantment: Tutoring

It’s a common trope among fantasy adventures, and among video games, for equipment to be enchanted with specific skills and effects – such as a sword that shoots fireballs, or has a healing scabbard. While Reclaim the Wild features Enchanting as a crafting discipline, you can’t tie Feats, Spells, and Techniques to specific equipment – until now.

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15 Aug

Revamped Item: Hookshot

The Hookshot and its variants have been a recurring part in the Zelda franchise since A Link to the Past. The Core Rulebook includes the Hookshot as a Magical Tool, allowing GMs to award it to Heroes as a dungeon’s special treasure or the like. However, Magical Tools do not interact with the Crafting system that is central to Reclaim the Wild, nor do they allow the player to customize the Tool to really make it their own. As an alternative, we present the Hookshot as a Personalized Tool.

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