01 Jun

Tips for your First Session

One of the more common questions we hear from newcomers to the Reclaim the Wild community is, “What should I do for my first session?” Novice GMs are often overwhelmed with thoughts of grand designs, and cowed by the great GM’s they’ve watched or played with in the past.

Today, we’re going to take a break from creating new Reclaim the Wild content, to help you create yours – and discuss some tips for preparing and running your first session.

Check it out below!

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15 Dec

Giving Gifts to your Heroes

Happy holidays! ‘Tis the season to bring your friends together, tell them how much you appreciate them in your lives, and – if you’re feeling particularly nice – to give them gifts.

In my campaigns, I make it a yearly tradition to give gifts to my players’ characters. These often involve partaking in some light-hearted, low-stakes adventure, alongside a kindly old man with white hair and a flair for subtle, peaceful magic. Regardless of the details of the adventure, though, at its end, the Heroes of my games receive gifts. Not just random tchotchkies, either – things that are really ‘picked out’ for that particular Hero.

Below, I’ll talk a bit about the kinds of gifts you can give your Heroes in your Reclaim the Wild campaign.

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22 Nov

Adding Meat to your Dishes

When we initially set out to create Reclaim the Wild‘s food-crafting system, we weren’t intending to create a wholly vegetarian list of Ingredients. But when we got done transcribing the Ingredients found in Breath of the Wild, we found we were already there – and we decided to see how far we could push it. (Turns out – pretty far! Excepting a few kinds of honey, all Food Ingredients listed in the Core Rulebook’s Appendix are some type of plant or fungus.)

While this led to having a list of Ingredients that should be amenable to a wide variety of diets, it also meant we excluded a staple substance: meat! So today, in honor of American Thanksgiving coming up soon, we’re going to present some notions for finding and harvesting sources of meat. Check it out below!

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08 Nov

Running an Isekai Game

We’ve long had stories of people from our mundane, humdrum world being sucked into fantastical realms of fiction. Even within the space of games, 80’s cartoons like Captain N: The Game Master and Dungeons & Dragons have featured people being ‘sucked into the game’, and using their knowledge and skills to save a world they once believed was simple fantasy.

These works are sometimes known as “Portal Fantasy”, a term which also includes classic works like The Wizard of Oz. These days, though, you might know them by a specific Japanese term: “Isekai”. Isekai has become a whole genre of anime and manga unto itself, inundating bookstores and magazines to the point where it seems ubiquitous.

Reclaim the Wild, by virtue of being based directly on a popular video game, is well-suited to running a tabletop Isekai campaign. After all, part of the appeal of an Isekai work is applying the heroes’ knowledge of ‘how the game works’ to solving problems great and small in their new home! But how should you go about running a proper Isekai campaign?

Below, we discuss some ideas for doing just that. Check it out below!

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15 Jul

Remember That One Time?

Art by Jan Steen

Today, we’re highlighting an idea for a game session that isn’t terribly Zelda specific, but could be used in any tabletop system for a unique, irreverent, and enjoyable time: “Remember That One Time?”

“Remember That One Time” is a way to set up and play through some fun, light-hearted, comedic scenes, without worrying about exactly how the Heroes got themselves into that particular mess. It’s a great way to take a breather between epic quests, or to play a session while you’re missing important players.

This idea originally comes from a Reddit post by boomerxl, which we found while researching “beach episode” RPG sessions. It was so cool, though, we wanted to highlight it in its own post! Check out below for more details about how to use this idea in your own game.

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