A Changing of the Guard
Today, I have some big news to share – mostly good, though some bittersweet.
First, I’d like to welcome Maddie (aka Krishahl) to the Development team of Reclaim the Wild! (You may know her as the author of last week’s guest article.) Going forward, you might see more content from her on this page, and more of her influence in the Rulebook.
Maddie’s been a chipper and helpful force in the homebrewing community here, and has put out a number of homebrew efforts. She’s even working on her own supplement, Reclaim the Waves, which aims to bring the swashbuckling, seafaring exploration of Wind Waker to the game!
I’m eager to see what Maddie brings to the game and the community in her new official role, and I hope you’ll join me in welcoming her to the team. Hop into the Discord and give her your congratulations!
Second, I’d like to announce that I will be ramping down my involvement with Reclaim the Wild development. It is my hope that I’ll be able to, essentially, retire – leaving the game in Milly and Maddie’s capable hands. I’ve handed off work on the Core Rulebook, Bestiary, and Rebuild to them.
I’ve been working on Reclaim the Wild since late March of 2017 – just a few weeks after Breath of the Wild came out. For over four years, this game, its community, the feedback and iteration… has consumed almost all of my free time. I’d like to put my feet up for a while, and then move on to other projects.
Ooh, I might even have time to play in a campaign of Reclaim the Wild. Won’t that be fun!
I won’t be disappearing entirely, though, don’t worry! I’ll still be in the Discord server, greeting newcomers and answering the occasional question. I’ll also remain available to Milly and Maddie, to help them when they request it. (If I get particularly inspired, I might even still write an article or two.)
I’ll also be keeping the website running and paid for, for the foreseeable future. I like the community we’ve built here, and I have no plans to endanger that.
I know this is a lot to process – I’ve been thinking about it for many months now. Things will certainly be a little different going forward. But I think it’s a cool opportunity, not just for Maddie, but for the game and its community as a whole. Both Reclaim the Wild, and you, deserve awesome developers; I have faith that I’ve selected them, and I hope you’ll join me in supporting them as the game moves forward.
Thanks
I’d like to thank Milly and Maddie, for being understanding and supportive of me in this time, and accepting the torch, as it were. Thanks to May, for supporting me from the outset, being my initial co-developer and sounding-board, and for listening to me spill my heart as I came to this decision. Thanks to all my friends – my girlfriend, especially – for just flat-out putting up with me during Reclaim‘s initial development.
And thanks to you, the community – the players, and game masters, and folks who just dig the system and hang out in the Discord chat. I’ve had my spirits buoyed by so many of the nice things you’ve said over the years, and I hope this li’l game has helped you, too.