15 Mar

New Tool: Phonograph

Phonographs are a minor staple of the Zelda franchise, and serve as a useful shorthand for showcasing how technologically advanced a Zelda game world is: the more advanced their record-playing technology, the more advanced the world itself is.

Appearing in Ocarina of TimeMajora’s MaskOracle of Seasons, and The Minish Cap, Phonographs have been used to teach Link the notes for Magical Songs, to entertain visiting guests, and to serve as a relaxing way to pass the time with some nice tunes. In Reclaim the Wild, Heroes are sure to find clever uses for Phonographs above and beyond these. Perhaps they’ll secretly record a corrupt noble’s meeting with a dark wizard, or play a recording of themselves shouting and cavorting to distract a guard while they slip into a fortress.

Below, for use in your own Reclaim the Wild games, we present a new Mundane Tool, the Phonograph, and its Ammunition, Discs.

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09 Mar

Wild on the Web: Confraria de Arton

ConfrariadeArton.blogspot.com

While I was digging around in the website’s statistics, I discovered that there was another short article written about us – in Portugese! You can check it out here.

Much like the last article about us, this one praises the book’s professional-looking design and core gameplay systems – at least, near as I can tell through Google Translate.

Thanks, Confraria de Arton!

02 Mar

Version 1.03

I did not expect this many small tweaks and changes for version 1.03 or Reclaim the Wild. Hoo boy.

On top of that, this version features a totally revamped Monster Creation system. It’s now much less focused on point-for-point crunch, and has been reorganized to raise questions in the order that GMs actually encounter them when building a new baddie. I’m looking forward to seeing how people use it!

As ever, you can get the new version of the PDFs here (Mediafire), or you can use this new Google Drive mirror (Google Drive).

Check out below for the full changelog!

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01 Mar

Adventure Ideas: Song of Storms

The Zelda franchise has more than its fair share of memorable, catchy songs, each with its own potent magic. Of these, the Song of Storms might be the most well-remembered, inspiring people to create remixes, covers, and even their own lyrics for the Magical Song.

While the Song of Storms is rolled into the Wind’s Requiem in Reclaim the Wild, that doesn’t mean you can’t base a few adventures around it. Players will be sure to follow up any quest hook that’s flavored with this favorite song, in the hopes of learning it for themselves.

  • The desert town of Sunken Dune relies on the skilled dancer Palanhi, playing the Song of Storms, for their survival. The town receives no natural rainfall, and the nearest oasis is three days’ travel away. When desert thieves kidnap Palanhi away, the town is beside itself with panic. When the Heroes valiantly rush in to try and rescue her, however, they learn a startling truth – Palanhi asked to be kidnapped. The Heroes can either return her to her gilded cage, learn the song (and perhaps teach it to someone else in town), or, perhaps, find some more permanent solution to the town’s water problem.
  • A strange clock-maker is visiting Zora’s Domain, and selling music boxes for cheap. Everyone loves their tinkling tunes, and they echo off of the grotto walls beautifully. However, the music boxes hide a secret: they’re actually a clever kind of time bomb. In less than a day, the music boxes will all change their tune to the Song of Storms, and begin playing simultaneously. This will surely flood the Zora’s homeland, and cause a cascading torrent to wash away everything downstream, the question remains – why?
  • The town of Ilghaz has an annual festival for the Song of Storms. At the opening ceremony, the town’s choir gathers at an ancient monument, and sings the Song of Storms together, symbolically washing away the town’s sins. This year, however, the rains are red, and full of toads – an ill omen, to be sure. Is it truly a potent of bad things to come? A sign of some strange effect in the local lake? Or perhaps, as the town’s Mayor insists, some kind of magical prank?