Difference between revisions of "The Redoubt of Stars"

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Very much a work in progress! But my hope is that this can become an official module for the game system.
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* [[RoS Act 1]] - "Entrance and Guardian". The Heroes arrive to the town, late in the evening. Undead foes attack, and the Heroes must defend an unlucky merchant who's been caught outside the town's closed gate.
 
* [[RoS Act 1]] - "Entrance and Guardian". The Heroes arrive to the town, late in the evening. Undead foes attack, and the Heroes must defend an unlucky merchant who's been caught outside the town's closed gate.
 
* [[RoS Act 2]] - "Roleplaying Challenge". The undead dealt with, the Heroes enter the town. There, they can interact with townspeople, learn more about the current problem, and pick up sidequests.
 
* [[RoS Act 2]] - "Roleplaying Challenge". The undead dealt with, the Heroes enter the town. There, they can interact with townspeople, learn more about the current problem, and pick up sidequests.
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* [[RoS Act 4]] - "Climax". The Heroes enter the Tower of Spirits, and now must confront the source of the undead problem. A typical Zelda dungeon, with a magical item needed to solve puzzles within it.
 
* [[RoS Act 4]] - "Climax". The Heroes enter the Tower of Spirits, and now must confront the source of the undead problem. A typical Zelda dungeon, with a magical item needed to solve puzzles within it.
 
* [[RoS Act 5]] - "Denoument". The Heroes return to town, and enjoy the town's festival - which doubles as their victory celebration. They gain leads to further adventures.
 
* [[RoS Act 5]] - "Denoument". The Heroes return to town, and enjoy the town's festival - which doubles as their victory celebration. They gain leads to further adventures.
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* [[RoS Characters]] - Pre-Made characters, for players to use in the adventure.
 
* [[RoS Characters]] - Pre-Made characters, for players to use in the adventure.
 
* [[RoS Town]] - Because the town might be useful on its own, outside the context of the adventure. I think separating it out into its own appendix makes sense.
 
* [[RoS Town]] - Because the town might be useful on its own, outside the context of the adventure. I think separating it out into its own appendix makes sense.

Latest revision as of 13:25, 28 May 2019

Very much a work in progress! But my hope is that this can become an official module for the game system.

  • RoS Act 1 - "Entrance and Guardian". The Heroes arrive to the town, late in the evening. Undead foes attack, and the Heroes must defend an unlucky merchant who's been caught outside the town's closed gate.
  • RoS Act 2 - "Roleplaying Challenge". The undead dealt with, the Heroes enter the town. There, they can interact with townspeople, learn more about the current problem, and pick up sidequests.
  • RoS Act 3 - "Setbacks and Sidequests". To get to the Tower of Spirits, the Heroes must venture into a gridcrawl and explore the wilderness.
  • RoS Act 4 - "Climax". The Heroes enter the Tower of Spirits, and now must confront the source of the undead problem. A typical Zelda dungeon, with a magical item needed to solve puzzles within it.
  • RoS Act 5 - "Denoument". The Heroes return to town, and enjoy the town's festival - which doubles as their victory celebration. They gain leads to further adventures.


  • RoS Characters - Pre-Made characters, for players to use in the adventure.
  • RoS Town - Because the town might be useful on its own, outside the context of the adventure. I think separating it out into its own appendix makes sense.